home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
hornet.scene.org
/
hornet.scene.org FTP 11-25-2012.zip
/
hornet.scene.org FTP 11-25-2012
/
code
/
utils
/
graphics
/
00_index.txt
next >
Wrap
File List
|
2012-06-16
|
5KB
|
67 lines
aalib10.zip 133184 **** ASCII ART Lib by Jan Hubicka : Ascii Art
| Renderer. Do not kill yourself trying to
| understand the code (no comments at all, and
| fairly complex code). Bonus points for the
| concept. This is FUNKY and fun to play with.
| (TMDC anyone? might be useful to figure out how
| to go from a graphical image to ASCII) C/C++
b2pal100.zip 10133 * Bin 2 Pal by pneyz of smoof : Converts raw data
| to palette includeable stuff. Remember: there
| are no upload/download ratios on hornet.
| Please don't feel compelled to upload something
| merely for the sake of uploading something.
| Who do you think you're helping? C/C++
bgif.zip 29815 *+ Bitmap Dumper by Jare of Iguana : Dumps a pcx,lbm
| or gif file into a raw binary bitmap file and a
| palette file. Doesn't seem to work correctly
| with resulotions larger then 320x200.
byterape.zip 165061 ** Byteraper 2000 v4.0b by Litening : A utility to
| rip graphics and mods out of demos. Doesn't
| work when compression is used, and it also
| doesn't support modern module formats.
cirboost.zip 88929 ** Cirrus 542x Booster. : TSR that accelerates vga
| cards with a Cirrus 542x chipset.
fer_rv.zip 394681 **+ Raster View by TBD of FeR : A viewer for tga,
| pcx, lbm, and bmp files. Includes a 320x600x8
| tweak mode that can be added to Allegro, which
| is probably the best thing in it. C/C++,
| protected-mode
gfv20.zip 12669 * Graphical File Viewer v2.01 by Jare of Iguana :
| Very simple graphics ripper, doesn't work with
| compressed files.
gsave2.zip 128856 *** GSave by Earwax of Realm : Screen Grabber.
| Includes pcx and raw loading graphics code.
| Assembler, C/C++, Pascal, real-mode
palgen.zip 11178 * Palette Generator by BlackBob : A utility to
| generate palettes. Clumsy text mode interface,
| using dp2e to generate a palette would be much
| easier.
pcx2raw.zip 7475 + PCX to RAW Convertor by Raphius of Anubis
pcxshade.zip 176588 ** PCX shade by Quark of Prone : A utility to
| generate a shade table from pcx files. Doesn't
| say exactly that the format of the output file
| is, which would be convenient, though it is
| obvious enough.
reduce21.zip 32295 ** Reduce by Andrew Harvey : Reduces the number of
| colors used by any number of PCX files to some
| number. Generates a glenz and shading table for
| you. Assembler, protected-mode
t9440fix.zip 12873 *** Trident 9440Agi Bugfix by Type One of TFL-TDV :
| For Univbe 5.1a Assembler
tinypcx.zip 1165 ** Tiny PCX by Sugar Less : 164 byte pcx loader.
| Only works on 320x200x256 images (because of
| video mode and failing to check the image's
| actual size) and doesn't explain the pcx file
| format (which is more or less trivial)
| Assembler, real-mode
vblitz14.zip 184939 *** Video Card Benchmarker by Fabian Gonzalez :
| Measure the time needed for reading and writing
| from video memory.
vfixppsl.zip 2392 Vfixppsl - Vesa Fix Pixels Per Scan Line by Saint
| : This little TSR sets the number of pixels per
| scan line to match the x resolution of the
| visible screen. Usefull for demos / games that
| assume the logical width of a scan line to be
| equal to the physical width. Includes ASM
| source code.